Oblivion Eve

A roguelike action-platformer where you use upgradeable weapons to combo powerful enemies to their doom! Originally developed for the Pico-8.


Gameplay Overview

Each time you venture into the shifting prison, the layout of the rooms will be randomized. And there's no map to guide your way, either - you'll need to do your best to navigate as the prison itself fights against you - by moving rooms, making you double back on yourself, and putting powerful enemies in your path.

At the heart of the prison lies an enchained titan, who will fight against your every attempt to free them. For each of the four gems you destroy, you'll break one of the chains binding them. Find the titan four times, shatter all four chains to fully liberate them, and claim victory!

And remember to use your ABC's: Always Be Comboing!

Advanced Overview

Each of the five weapons has a different moveset, featuring attacks with varying properties. As you progress through the prison, you'll get the ability to upgrade your attacks, by raising or lowering several properties:

  • Size: How large the weapon is, which makes it easier to hit foes.
  • Damage: How much enemy HP the weapon will remove on hit.
  • Meter Gain: How much meter you gain on hit, which transforms you into stronger forms, and allows you to use ultimate attacks.
  • Duration: How long the attack will stay out, making swings spin longer, and stabs go further.
  • Recharge Rate: How long it is until you can use another attack afterwards.

Controls

Arrow Keys: Move Character, Move Menu Selection

🅾️ (Z): Jump, Choose Menu Selection

❎ (X): Attack, Previous Menu

Enter: Pause Menu

Credits

Coding, Sprites, Design: SmartAlloc

Music: Extar

Sound Effects: Munchkin

Uses thisismypassword's shrink08 minifier

Uses ultrabrite's CRT filter, and Maximillian Laumeister's xbr filter

Thanks to bikibird, freds72, heracleum, josiah winslow, mazzetip, merwok, miss mouse, morganqdev, p01, pancelor, smalltestaccount, smellyfishtiks, and thisismypassword for tons of help throughout the development process.

Additional thanks to merwok, ohhcurtains, redlink, rey k, spiderware, and yokoboko for playtesting and feedback.

Changelog

1.0.0: Initial release

1.0.1: Small bug fixes and balance changes

1.0.2: Fixed issue where the same lore page could be picked up multiple times

1.0.3: Ultimates scale better at higher combos, replaced some rooms, added option to clear game data, fixed issue where a some graphics were partially cut off, fixed issue where game would crash when resetting cart during a run

1.0.4: Fixed issue where you could obtain the last two lore entries early, fixed issue with music resuming after ultimates, reworded tutorial text for clarity

1.0.5: Updated music, lowered boss health, buffed damage reduction upgrade, increased axe smash attack cooldown, decreased axe damage

1.0.6: Made it so the sword and spear side strong attacks have a better angle, increased boss laser size, replaced that annoying attack where a boss pulls a hammer from below

1.1.0: Added a new difficulty 'Oblivion'. Increased the damage of the axe while lowering its range, and buffed the size of the spear. Rebalanced enemies and bosses across the board to make the game more balanced and fun.


StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 4.8 out of 5 stars
(22 total ratings)
AuthorSmartAlloc
GenrePlatformer, Adventure
Made withPICO-8
Tags2D, 8-Bit, Indie, PICO-8, Retro, Roguelike, Singleplayer, smash-bros

Download

Download
oblivion_eve_carts.zip 133 kB
Download
oblivion_eve_windows.zip 1 MB
Download
oblivion_eve_osx.zip 7.4 MB
Download
oblivion_eve_linux.zip 805 kB
Download
oblivion_eve_raspi.zip 2.2 MB

Development log

Comments

Log in with itch.io to leave a comment.

IM GONNA CRY ALSHDJAKHFJKLF

wonderful game but it tore my heart out!!! #justiceforeveryoneinvolved

#staygentle

(+1)

the art direction is amazing!!! you created such a great mood in such a short space, it really makes me want to see you expand on the writing/characters. idk if you played Nuclear Throne but it reminds me of the moodier stages of that. but the play is good too (I'm bad at this kind of game lol).

just wanted to add that 1. I'm really excited for the successor to this, if you're still working on it, and I'd love to know where if anywhere I can get a look, and 2. I'm really enjoying the gameplay after some more practice, but the UI in the corner away from the action makes it really hard to develop a fluid sense for combo building and decaying. I generally can't see any of the UI properly while I'm focusing on dodging.

(+1)

Why isn't this pay what you want? I'd really like to throw some money your way.

(+1)

man this is the best rpg rng game i played

(+1)

this is such an impressive and beautiful roguelike

(2 edits) (+1)

12097 points on a touch screen. That’s my best score btw. I proved you wrong. Change that splash screen. 

(1 edit)

my best time is 5:40, but i got a lower score on that one for some reason. 

(1 edit)

do i need proof for you to change the third best time? Cause i didn’t record it. (Btw that was also on my phone as well with no controller. Seriously need to change that splash screen)

(+1)

reminds me of super smash bros brawl subspace emassary just a wee bit 


this game still slaps thoe

if smash bros had a character that played like this i would drop my graninja main for him

(+1)

pray for touch screen users

no. I beat a run with 12064 points on a touch screen just now. Its not that hard. Whats hard is that my phone is 10 years old and it lags like CRASSSYY

can I find it also on indiexpo website?

(+1)

The controls were particular and fun to play!
The difficulty level was quite difficult for me, even on Easy, but I was so excited when I cleared it, nya!
The lore is very stylish!

(1 edit) (+1)

wow you weren’t kidding! This game on touch controls is rough! Very fun!

A fellow touch screen user! What was your score. Mine was 12064

(+1)

please tell me this will be updated, if it will, and still be available on web, this would get me through school, I NEED more of this. also cool lore :)

(+1)

It'll always be available on web, so you'll always have the ability to play it! I'm afraid that I won't be updating it with any new content, but I'm already working on the spiritual successor to it, though! It should expand upon and improve what you love about this game.

(+2)

Very great game! The gameplay is smooth, all the weapons are really versatile, and the hunt for lore is AWESOME! Overall, awesome game to play.

(+1)

Great game, very polished. Nice work.

(+2)

great game, trying to beat game on hard to see the final 2 pieces of the lore, beautiful story that slowly unravels the mystery. 9/10, I don't think a hard completion is required for the lore but I want to do hard

I have all of the story, you just need to play a lot to unlock all the lore.

(+4)

What sets this apart for me is the remarkable attention to detail, mesmerizing effects, engaging gameplay that hooks you, and the stunning pixel artistry that collectively make the experience truly unforgettable.