Oblivion Eve
Oblivion Eve
A roguelike action-platformer where you use upgradeable weapons to combo powerful enemies to their doom! Originally developed for the Pico-8.
Gameplay Overview
Each time you venture into the shifting prison, the layout of the rooms will be randomized. And there's no map to guide your way, either - you'll need to do your best to navigate as the prison itself fights against you - by moving rooms, making you double back on yourself, and putting powerful enemies in your path.
At the heart of the prison lies an enchained titan, who will fight against your every attempt to free them. For each of the four gems you destroy, you'll break one of the chains binding them. Find the titan four times, shatter all four chains to fully liberate them, and claim victory!
And remember to use your ABC's: Always Be Comboing!
Advanced Overview
Each of the five weapons has a different moveset, featuring attacks with varying properties. As you progress through the prison, you'll get the ability to upgrade your attacks, by raising or lowering several properties:
- Size: How large the weapon is, which makes it easier to hit foes.
- Damage: How much enemy HP the weapon will remove on hit.
- Meter Gain: How much meter you gain on hit, which transforms you into stronger forms, and allows you to use ultimate attacks.
- Duration: How long the attack will stay out, making swings spin longer, and stabs go further.
- Recharge Rate: How long it is until you can use another attack afterwards.
Controls
Arrow Keys: Move Character, Move Menu Selection
🅾️ (Z): Jump, Choose Menu Selection
❎ (X): Attack, Previous Menu
Enter: Pause Menu
Credits
Coding, Sprites, Design: SmartAlloc
Music: Extar
Sound Effects: Munchkin
Uses thisismypassword's shrink08 minifier
Thanks to bikibird, freds72, heracleum, josiah winslow, mazzetip, merwok, miss mouse, p01, pancelor, smalltestaccount, smellyfishtiks, and thisismypassword for tons of help throughout the development process.
Additional thanks to merwok, ohhcurtains, redlink, rey k, spiderware, and yokoboko for playtesting and feedback.
Changelog
1.0.0: Initial release
1.0.1: Small bug fixes and balance changes
1.0.2: Fixed issue where the same lore page could be picked up multiple times
1.0.3: Ultimates scale better at higher combos, replaced some rooms, added option to clear game data, fixed issue where a some graphics were partially cut off, fixed issue where game would crash when resetting cart during a run
1.0.4: Fixed issue where you could obtain the last two lore entries early, fixed issue with music resuming after ultimates, reworded tutorial text for clarity
1.0.5: Updated music, lowered boss health, buffed damage reduction upgrade, increased axe smash attack cooldown, decreased axe damage
1.0.6: Made it so sword and spear side strong attacks have a better angle, increased boss laser size, replaced that annoying attack where a boss pulls a hammer from below
Updated | 20 days ago |
Status | Released |
Platforms | Windows, macOS, Linux, HTML5 |
Rating | Rated 4.8 out of 5 stars (16 total ratings) |
Author | SmartAlloc |
Genre | Platformer, Adventure |
Made with | PICO-8 |
Tags | 2D, 8-Bit, Indie, PICO-8, Retro, Roguelike, Singleplayer, smash-bros |
Download
Development log
- Oblivion Eve - Official Release!48 days ago
Comments
Log in with itch.io to leave a comment.
can I find it also on indiexpo website?
The controls were particular and fun to play!
The difficulty level was quite difficult for me, even on Easy, but I was so excited when I cleared it, nya!
The lore is very stylish!
wow you weren’t kidding! This game on touch controls is rough! Very fun!
please tell me this will be updated, if it will, and still be available on web, this would get me through school, I NEED more of this. also cool lore :)
It'll always be available on web, so you'll always have the ability to play it! I'm afraid that I won't be updating it with any new content, but I'm already working on the spiritual successor to it, though! It should expand upon and improve what you love about this game.
Very great game! The gameplay is smooth, all the weapons are really versatile, and the hunt for lore is AWESOME! Overall, awesome game to play.
Great game, very polished. Nice work.
great game, trying to beat game on hard to see the final 2 pieces of the lore, beautiful story that slowly unravels the mystery. 9/10, I don't think a hard completion is required for the lore but I want to do hard
I have all of the story, you just need to play a lot to unlock all the lore.
What sets this apart for me is the remarkable attention to detail, mesmerizing effects, engaging gameplay that hooks you, and the stunning pixel artistry that collectively make the experience truly unforgettable.