Little Eidolons

An open-world rpg for Pico-8, where you can catch, train, and battle with over 100 varieties of monsters!



Gameplay Overview

Gameplay is performed by navigating the overworld until you encounter either a wild Eidolon or an opposing trainer, which transitions the game to battle mode. Battle mode uses turn-based mechanics across a grid to allow you to fight - until all foes are defeated!

If you (the little wizard guy) fall in battle, it's an immediate game over! So you'll want to use the rest of your team members to protect them. But there's benefits to getting the finishing hit - if they defeat a wild Eidolon, you'll catch it and add it to your team! And if they defeat a trainer or their Eidolons, said character will drop an Eido Gem, an item you can have a unit pick up during battle to permanently enhance them.

Explore Mode Controls

Arrow Keys: Move player
❎: Pull up team menu, which allows you to view your Eidolons, and toggle party members

Battle Mode Controls

Arrow Keys: Move Cursor
🅾️: Select character, choose a space for them to move, or an enemy/ally for them to perform an action on
❎: Deselect character, pull up unit info sheet

Stat/Types Overview


A Special Note

There's an extremely rare class of Eidolons known as albinos - you'll immediately pick them out because they're usually white or light grey. If you see one, you should totally take the chance to catch them and show them off! (They're the counterpart to the Pokemon series' Shiny Pokemon.)

Credits

Coding, sprites, and sfx were made by SmartAlloc
Music was made by Gruber and Oto
Uses UltimaN3rd's Binary Save System
Uses thisismypassword's shrink08 minifier
Cover art was made by Redlink101
Additional thanks to FReDs72, Heracleum, merwok, ultiman3rd, AcousticLemmon, null, pancelor, morgan, and SquidLight for help, beta testing, and feedback.

Changelog

1.0.1: Resolved an issue where a speedy player could input a second action before a unit's first one finished.
1.0.2: Resolved an issue which allowed players to teleport their units.
1.0.3: Added a new menu theme, compliments of Oto!
1.0.4: Fixed spawn intersection issue, legendary respawn issue, and modified the way the X button affects enemy range display and enemy details display. In addition, buffed the action 'Maximum Jelp'.
1.0.5: Resolved an issue where game bugged out when multiple button presses where made after catching an eidolon, and one where you could teleport the evoker after defeating a foe.
1.0.6: Minor map and volume changes.

Download

Download
eidolon_windows.zip 1,016 kB
Download
eidolon_osx.zip 3.3 MB
Download
eidolon_linux.zip 778 kB
Download
eidolon_raspi.zip 2.2 MB
Download
eidolon_carts.zip 91 kB

Comments

Log in with itch.io to leave a comment.

(+1)

is there an offline pico-8 version I can put in my pico-8 handheld?

(+1)

I've added a zip file containing the carts in the downloads. Try running them in your handheld!

Awesome, thanks!

(+1)

nice game wish there were less pentagons

(+1)

Incredible game, though a bit confusing at times.

The eidolons' variety and color changes are so cool.

Will you publish a map, a guide, and/or a poked... an "encyclopeidolon" ? Also, is it possible to remove eidolons from the inventory ?

In any case, really impressive work ! :D

(+1)

I KEEP FINDING ALBINOS IN AREAS I CANT REACH AA

(+1)

also fun game!